WebGpuFramePresenter constructor

const WebGpuFramePresenter({
  1. Key? key,
  2. required WebGpuDevice device,
  3. required TextureHandle frame,
  4. BoxFit fit = BoxFit.fill,
  5. FilterQuality quality = FilterQuality.none,
})

Implementation

const WebGpuFramePresenter({
  super.key,
  required this.device,
  required this.frame,
  this.fit = BoxFit.fill,
  this.quality = FilterQuality.none,
});