GPUTexelCopyTextureInfo constructor
GPUTexelCopyTextureInfo({
- GPUTexture texture,
- int mipLevel,
- GPUOrigin3DDict origin,
- String aspect,
One side of a copy, or the destination of a writeTexture.
mipLevel and origin together name a level of a face, which is what a
mip chain upload and a cube-map readback both need and what the spike this
file grew from left at zero.
Implementation
external factory GPUTexelCopyTextureInfo({
GPUTexture texture,
int mipLevel,
GPUOrigin3DDict origin,
String aspect,
});