SkillAvailabilityResolution class final
The full resolution over the discovered skills.
Constructors
-
SkillAvailabilityResolution({required Map<
String, ResolvedSkillAvailability> byName, required Set<String> unknownIds}) -
const
Properties
-
byName
→ Map<
String, ResolvedSkillAvailability> -
Decision per discovered skill name (as discovered — not lowercased).
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
unknownIds
→ Set<
String> -
Toggle names no discovered skill has. Non-fatal; callers warn.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited