SkillAvailabilityResolution class final

The full resolution over the discovered skills.

Constructors

SkillAvailabilityResolution({required Map<String, ResolvedSkillAvailability> byName, required Set<String> unknownIds})
const

Properties

byName → Map<String, ResolvedSkillAvailability>
Decision per discovered skill name (as discovered — not lowercased).
final
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
unknownIds → Set<String>
Toggle names no discovered skill has. Non-fatal; callers warn.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited