TouchSurface class

A surface which is split into distinct touch surfaces.

Inheritance

Constructors

TouchSurface({required int rows, required int columns, required void onTouch(Point<int> coordinates, TouchAreaEvent event), bool canPop = false, Map<Point<int>, String> areaDescriptions = const {}, Map<GameShortcutsShortcut, Point<int>> areaShortcuts = const {}, Widget childBuilder(BuildContext context, Point<int> point)?, Key? key})
Create an instance.
const

Properties

areaDescriptions → Map<Point<int>, String>
The description for areas on this surface.
final
areaShortcuts → Map<GameShortcutsShortcut, Point<int>>
Area shortcut keys.
final
canPop → bool
Allows the blocking of back gestures.
final
childBuilder → Widget Function(BuildContext context, Point<int> point)?
The function to call to build TouchArea children.
final
columns → int
The number of columns to use.
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onTouch → void Function(Point<int> coordinates, TouchAreaEvent event)
The function to call when the player touches or releases different parts of the screen.
final
rows → int
The number of rows to use.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

build(BuildContext context) → Widget
Build the widget.
override
createElement() → StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited