assets method

  1. @override
Future<void> assets(
  1. String path, {
  2. int? bufferSize,
  3. LogLevel? logLevel,
})
override

Implementation

@override
Future<void> assets(
  String path, {
  int? bufferSize,
  LogLevel? logLevel,
}) async {
  await initPlayer(bufferSize: bufferSize, logLevel: logLevel);
  _isLoading = true;
  await _player.open(Media(path));
  _isInitialized = true;
  return Future.value();
}