FirePresenceHandler class

A handler for managing the presence of a user based on connectivity status.

Inheritance

Constructors

FirePresenceHandler.new()
Factory constructor to return the singleton instance.
factory

Properties

hasConnectionStream Stream<bool>
Stream of connectivity status changes.
no setteroverride
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

connect({required String uid, dynamic onSuccess(bool)?, Function? onError}) Future<void>
Connects the user and starts listening to connectivity changes.
override
dispose() → void
Disposes the resources used by the handler.
override
forceDisconnect({required String uid, Function? onSuccess, Function? onError}) → void
Forces the user to disconnect and stops listening to connectivity changes.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
presenceStream(String uid) Stream<DatabaseEvent>
Listens for changes in presence for a specific user (If needed)
inherited
toString() String
A string representation of this object.
inherited
updatePresence({required String uid, required bool isOnline, Function? onSuccess, Function? onError}) Future<void>
Updates the user's presence status and sets an onDisconnect behavior.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited