Store<State> class

Store is providing access to State for current containing class

Constructors

Store()

Properties

hashCode → int
The hash code for this object.
no setterinherited
isDisposed → bool
Flag indicating that this store is disposed
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
state → State
Current state in store
no setter
stream → Stream<State>
Main stream for all store values
no setter

Methods

changes<Value>(StoreMapper<Value, State> mapper) → Stream<StoreChange<Value>>
Stream of changes of values state
dispose() → void
Disposes internal state Observable
initialize(State state) → void
Initializes internal state Observable
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited
updates<Value>(StoreMapper<Value, State> mapper) → Stream<Value>
Stream of new values in state
updateState(State update) → void
Updates current state

Operators

operator ==(Object other) → bool
The equality operator.
inherited