GlassPullDownButton class

A toolbar button that opens a liquid glass pull-down menu.

This widget combines GlassButton and GlassMenu to create a standard "pull-down" interaction pattern commonly used in toolbars and navigation bars.

Inheritance

Constructors

GlassPullDownButton({required List<Widget> items, Widget? icon, String? label, String? semanticLabel, Key? key, double buttonWidth = 44, double buttonHeight = 44, LiquidShape? buttonShape, double menuWidth = 200, GlassMenuAlignment? menuAlignment, GlassQuality? quality, ValueChanged<String>? onSelected})
Creates a glass pull-down button.
const

Properties

buttonHeight → double
Height of the trigger button.
final
buttonShape → LiquidShape?
The shape of the trigger button.
final
buttonWidth → double
Width of the trigger button.
final
hashCode → int
The hash code for this object.
no setterinherited
icon → Widget
The icon widget to display on the button.
final
items → List<Widget>
The list of items to display in the menu.
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
label → String?
Optional label to display next to the icon.
final
Controls where the menu expands relative to the trigger button.
final
Width of the expanded menu.
final
onSelected → ValueChanged<String>?
Callback when a menu item is selected.
final
quality → GlassQuality?
Quality of the glass effect.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
semanticLabel → String?
VoiceOver / TalkBack label for icon-only variants.
final

Methods

build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
createElement() → StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited