LudoBotStrategy.forDifficulty constructor

LudoBotStrategy.forDifficulty(
  1. LudoBotDifficulty difficulty
)

Returns the built-in strategy for difficulty.

Implementation

factory LudoBotStrategy.forDifficulty(LudoBotDifficulty difficulty) {
  switch (difficulty) {
    case LudoBotDifficulty.easy:
      return LudoEasyBot();
    case LudoBotDifficulty.medium:
      return const LudoMediumBot();
    case LudoBotDifficulty.hard:
      return const LudoHardBot();
  }
}