MenuState<T> constructor

MenuState<T>({
  1. required MenuItemBox2D parentBox,
  2. required Map<int, MenuItemBox2D> childrenBox,
  3. MenuBoardData<T>? initialData,
})

Implementation

MenuState({
  required this.parentBox,
  required this.childrenBox,
  this.initialData,
}) {
  _data = initialData;
}