updatePositionAndRadius method

MenuItemBox2D updatePositionAndRadius(
  1. Vector2 position, [
  2. double? radius
])

for device orientation it will update originPosition and body.position

Implementation

MenuItemBox2D updatePositionAndRadius(Vector2 position, [double? radius]) {
  // update body + shape
  if (radius != null) {
    body.fixtures.first.shape.radius = radius;
  }
  body.setTransform(position, body.angle);
  return MenuItemBox2D(
    body: body,
    originPosition: position,
    radius: radius ?? this.radius,
  );
}