onMount method

  1. @override
void onMount()
override

Called when the owning node enters a live scene graph.

Implementation

@override
void onMount() {
  final renderScene = node.internalRenderScene;
  if (renderScene == null) return;
  final item =
      RenderItem(
          geometry: instancedMesh.geometry,
          material: instancedMesh.material,
        )
        ..sourceNode = node
        ..drawSource = instancedMesh;
  _renderItem = item;
  renderScene.add(item);
}