fromAsset static method
Future<Texture2D>
fromAsset(
- String assetPath, {
- TextureContent content = TextureContent.color,
- TextureSampling sampling = const TextureSampling(),
- AssetBundle? bundle,
- int? maxSize,
Loads, decodes, and uploads the image asset at assetPath, as
fromEncodedBytes does.
Implementation
static Future<Texture2D> fromAsset(
String assetPath, {
TextureContent content = TextureContent.color,
TextureSampling sampling = const TextureSampling(),
AssetBundle? bundle,
int? maxSize,
}) async => fromEncodedBytes(
await bytesFromAsset(assetPath, bundle: bundle),
content: content,
sampling: sampling,
maxSize: maxSize,
);