displayReferred property
Whether the owned material treats the capture as display-referred, so the widget's colors reach the screen unchanged. Defaults to true.
The surface is drawn past the scene's tone curve and composited onto the resolved image (see UnlitMaterial.displayReferred). It is still occluded by opaque geometry, but it takes no exposure, grading, tone mapping, fog, bloom or depth of field, and does not order against translucent geometry. Set it false for a screen that should read as a lit object in the world rather than as UI.
Ignored when you supply your own Material; that material decides through Material.displayReferred. Always false for WidgetComponent.bindOnly, which owns no material.
Implementation
final bool displayReferred;