GltfNode class

Constructors

GltfNode({String? name, int? mesh, int? skin, List<int> children = const [], Matrix4? matrix, Vector3? translation, Quaternion? rotation, Vector3? scale})

Properties

children → List<int>
final
hashCode → int
The hash code for this object.
no setterinherited
matrix → Matrix4?
If matrix is set, translation/rotation/scale are ignored.
final
mesh → int?
final
name → String?
final
rotation → Quaternion?
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
scale → Vector3?
final
skin → int?
final
translation → Vector3?
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited