Input$GetGameIntegrationWithFilterInput.fromJson constructor
Input$GetGameIntegrationWithFilterInput.fromJson(
- Map<String, dynamic> data
)
Implementation
factory Input$GetGameIntegrationWithFilterInput.fromJson(
Map<String, dynamic> data) {
final result$data = <String, dynamic>{};
final l$id = data['id'];
result$data['id'] = (l$id as String);
final l$game = data['game'];
result$data['game'] = (l$game as String);
final l$year = data['year'];
result$data['year'] = (l$year as int);
final l$cycleNumber = data['cycleNumber'];
result$data['cycleNumber'] = (l$cycleNumber as int);
final l$cycle = data['cycle'];
result$data['cycle'] =
fromJson$Enum$LeaderboardCycleEnum((l$cycle as String));
return Input$GetGameIntegrationWithFilterInput._(result$data);
}