Query$getQuestActivitiesByQuest$getQuestActivitiesByQuest$activity$action$definition$game$memory.fromJson constructor
Query$getQuestActivitiesByQuest$getQuestActivitiesByQuest$activity$action$definition$game$memory.fromJson()
Implementation
factory Query$getQuestActivitiesByQuest$getQuestActivitiesByQuest$activity$action$definition$game$memory.fromJson(
Map<String, dynamic> json) {
final l$setup = json['setup'];
final l$pictures = json['pictures'];
final l$timer = json['timer'];
final l$$__typename = json['__typename'];
return Query$getQuestActivitiesByQuest$getQuestActivitiesByQuest$activity$action$definition$game$memory(
setup: l$setup == null
? null
: fromJson$Enum$MemorySetupEnum((l$setup as String)),
pictures: (l$pictures as List<dynamic>?)
?.map((e) =>
Query$getQuestActivitiesByQuest$getQuestActivitiesByQuest$activity$action$definition$game$memory$pictures
.fromJson((e as Map<String, dynamic>)))
.toList(),
timer: l$timer == null
? null
: fromJson$Enum$GameTimerEnum((l$timer as String)),
$__typename: (l$$__typename as String),
);
}