CopyWith$Input$QuestActionActionGameInput<TRes>  class 
    abstract
 
Constructors
- CopyWith$Input$QuestActionActionGameInput(Input$QuestActionActionGameInput instance, TRes then(Input$QuestActionActionGameInput))
- 
          
            factory
- CopyWith$Input$QuestActionActionGameInput.stub(TRes res)
- 
          
            factory
Properties
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- 
  jigsaw
  → CopyWith$Input$QuestActionActionPerformedInput<TRes> 
- 
  
  no setter
- 
  memory
  → CopyWith$Input$QuestActionActionPerformedInput<TRes> 
- 
  
  no setter
- 
  quizz
  → CopyWith$Input$QuestActionActionPerformedInput<TRes> 
- 
  
  no setter
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- 
  sliding
  → CopyWith$Input$QuestActionActionPerformedInput<TRes> 
- 
  
  no setter
Methods
- 
  call({Input$QuestActionActionPerformedInput? quizz, Input$QuestActionActionPerformedInput? memory, Input$QuestActionActionPerformedInput? jigsaw, Input$QuestActionActionPerformedInput? sliding}) → TRes 
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited