lerp method
Linearly interpolate between this and another FCheckboxMotion using the given factor t
.
Implementation
@useResult
FCheckboxMotion lerp(FCheckboxMotion other, double t) => FCheckboxMotion(
fadeInDuration: t < 0.5 ? fadeInDuration : other.fadeInDuration,
fadeOutDuration: t < 0.5 ? fadeOutDuration : other.fadeOutDuration,
fadeInCurve: t < 0.5 ? fadeInCurve : other.fadeInCurve,
fadeOutCurve: t < 0.5 ? fadeOutCurve : other.fadeOutCurve,
);