lerp method

  1. @useResult
FTooltipMotion lerp(
  1. FTooltipMotion other,
  2. double t
)

Linearly interpolate between this and another FTooltipMotion using the given factor t.

Implementation

@useResult
FTooltipMotion lerp(FTooltipMotion other, double t) => FTooltipMotion(
  entranceDuration: t < 0.5 ? entranceDuration : other.entranceDuration,
  exitDuration: t < 0.5 ? exitDuration : other.exitDuration,
  expandCurve: t < 0.5 ? expandCurve : other.expandCurve,
  collapseCurve: t < 0.5 ? collapseCurve : other.collapseCurve,
  fadeInCurve: t < 0.5 ? fadeInCurve : other.fadeInCurve,
  fadeOutCurve: t < 0.5 ? fadeOutCurve : other.fadeOutCurve,
  scaleTween: t < 0.5 ? scaleTween : other.scaleTween,
  fadeTween: t < 0.5 ? fadeTween : other.fadeTween,
);