RefreshState class

Granular state for cross-module list refresh signaling.

Exposes a BehaviorSubject that emits true whenever a consumer requests a refresh. Independent from AppState.refreshList: AppState retains its own (deprecated) subject for backward compatibility; new code should subscribe to this state instead.

Inheritance

Constructors

RefreshState()

Properties

hashCode → int
The hash code for this object.
no setterinherited
hasListeners → bool
Whether any listeners are currently registered.
no setterinherited
refreshList → BehaviorSubject<bool>
Stream of refresh signals, seeded with false.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
shouldRefresh → bool
Whether a refresh has been requested since the last reset.
no setter

Methods

addListener(VoidCallback listener) → void
Register a closure to be called when the object changes.
inherited
dispose() → void
Discards any resources used by the object.
override
markForRefresh() → void
Signal that listeners should refresh their data.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
notifyListeners() → void
Call all the registered listeners.
override
removeListener(VoidCallback listener) → void
Remove a previously registered closure from the list of closures that are notified when the object changes.
inherited
reset() → void
Clear the shouldRefresh flag. Does not notify listeners.
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited