UiToggleState class

Granular state for UI toggles (AI chat panel, notification drawer, AI button visibility/position).

Part of the AppState decomposition introduced in 4.4.x. Prefer this over AppState for new code touching the AI chat panel or notification drawer.

Inheritance

Constructors

UiToggleState()

Properties

aiButtonPosition → AiButtonPosition
Where the AI button is anchored (header vs floating).
no setter
aiChatOpen ↔ bool
Whether the AI chat panel is currently open.
getter/setter pair
fromNotification ↔ bool
Whether the end drawer was triggered by an incoming notification.
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
hasListeners → bool
Whether any listeners are currently registered.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
showAiButton → bool
Whether the floating AI button should be displayed.
no setter

Methods

addListener(VoidCallback listener) → void
Register a closure to be called when the object changes.
inherited
changeEndDrawer(bool value) → void
Mirror of AppState.changeEndDrawer for compatibility.
dispose() → void
Discards any resources used by the object.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
notifyListeners() → void
Call all the registered listeners.
override
removeListener(VoidCallback listener) → void
Remove a previously registered closure from the list of closures that are notified when the object changes.
inherited
toggleAiChat() → void
Toggle the AI chat panel open/closed.
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited