AgentTransport class abstract base

The pluggable backend the agent-client core runs over. Implementations exist for the in-process server agent (driving the agent action directly) and for the HTTP remoteAgent (driving stream/run calls).

This is a public extension point: third-party transports must extend (not implement) it, so they inherit the default close body and the mutable stateManagement field.

A turn is always run over runTurn. Server-managed agents keep the client's custom state live through streamed customPatch chunks and omit state from the final output, so the core consumes the stream even for a non-streaming send().

Constructors

AgentTransport()

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
stateManagement AgentStateManagement?
Declares server- vs client-managed state (AgentStateManagement.server | AgentStateManagement.client); auto-detected when left null.
getter/setter pair

Methods

abort(String snapshotId, {Map<String, dynamic>? context}) Future<SnapshotStatus?>
Aborts a running snapshot. Requires a server store. Returns the prior status, or null.
close() FutureOr<void>
Releases any resources owned by this transport. The default is a no-op; transports that own resources (e.g. an HTTP client) override it.
getSnapshot({String? snapshotId, String? sessionId, Map<String, dynamic>? context, bool metadataOnly = false}) Future<SessionSnapshot?>
Reads a snapshot. Requires a server store.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
runTurn(AgentInput input, AgentInit init, {CancellationToken? cancel, Map<String, dynamic>? context}) TurnStream
Runs a single turn, returning the streamed chunks plus a future for the final, non-throwing AgentOutput.
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited