ElasticBoundedDraggable class
A pre-configured GesturePhysicsAnimator for things like a draggable FAB or floating panel: confined to bounds, bouncing elastically off its edges, and — unlike DraggableCard — staying wherever it's dropped instead of springing back to its origin.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- ElasticBoundedDraggable
Constructors
-
ElasticBoundedDraggable({Key? key, required Widget child, required Rect bounds, SpringDescription spring = SpringPresets.bouncy, double boundaryDamping = 0.5, bool snapBackToOrigin = false, Axis? lockAxis, double velocityThreshold = 50, ValueChanged<
Offset> ? onPositionChanged, ValueChanged<DragEndDetails> ? onReleased}) -
const
Properties
- boundaryDamping → double
-
Fraction of velocity lost on each bounce off bounds, in
[0, 1].final - bounds → Rect
-
The rectangle — relative to the child's original position — that it's
confined to.
final
- child → Widget
-
The widget to make draggable, e.g. a
FloatingActionButton.final - hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- lockAxis → Axis?
-
Restricts dragging to a single axis.
nullallows free 2-D movement.final -
onPositionChanged
→ ValueChanged<
Offset> ? -
Called every time the element's position changes.
final
-
onReleased
→ ValueChanged<
DragEndDetails> ? -
Called when the element is released, with the gesture's raw details.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- snapBackToOrigin → bool
-
Whether the element springs back to its original position after every
release. Defaults to false, so it stays wherever it's dropped within
bounds — the usual behavior for a draggable FAB or panel.
final
- spring → SpringDescription
-
The spring used when snapBackToOrigin is true. Defaults to
SpringPresets.bouncy, for a lively bounce off the edges.
final
- velocityThreshold → double
-
Release speed (logical pixels/second) at or above which a release
counts as a throw rather than a drop.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited