MSoundEngine constructor

MSoundEngine({
  1. required MSoundConfig config,
  2. required Map<String, String> soundMap,
})

Implementation

MSoundEngine({
  required this.config,
  required this.soundMap,
}) {
  String soundPath = config.soundPath;
  if (soundPath.endsWith("/") == false) {
    soundPath += "/";
  }

  AudioCache.instance = AudioCache(prefix: soundPath);
}