IconStepper class

In general, the stepper widgets help you to show or collect information from users using organized steps. The IconStepper is a simple to use icon stepper widget, wherein each icon defines a step. Hence, the total number of icons represents the total number of available steps.

Inheritance

Constructors

IconStepper({List<Icon>? icons, bool enableNextPreviousButtons = true, bool enableStepTapping = true, Icon? previousButtonIcon, Icon? nextButtonIcon, OnStepReached? onStepReached, Axis direction = Axis.horizontal, Color? stepColor, double stepPadding = 1.0, Color? activeStepColor, Color? activeStepBorderColor, double activeStepBorderWidth = 0.5, double activeStepBorderPadding = 5.0, Color? lineColor, double lineLength = 50.0, double lineDotRadius = 1.0, double stepRadius = 24.0, Curve stepReachedAnimationEffect = Curves.bounceOut, Duration stepReachedAnimationDuration = const Duration(seconds: 1), bool steppingEnabled = true, bool scrollingDisabled = false, int activeStep = 0, AlignmentGeometry alignment = Alignment.center})
Creates an IconStepper widget.

Properties

activeStep → int
The currently active step.
final
activeStepBorderColor → Color?
The border color of a step when it is reached.
final
activeStepBorderPadding → double
Determines how far away the border should be drawn from the step when it is reached.
final
activeStepBorderWidth → double
The border width of the active step.
final
activeStepColor → Color?
The color of a step when it is reached.
final
alignment → AlignmentGeometry
Specifies the alignment of IconStepper widget.
final
direction → Axis
Whether to show the steps horizontally or vertically. Note: Ensure horizontal stepper goes inside a column and vertical goes inside a row.
final
enableNextPreviousButtons → bool
Whether to enable or disable the next and previous buttons.
final
enableStepTapping → bool
Whether to allow tapping a step to move to that step or not.
final
hashCode → int
The hash code for this object.
no setterinherited
icons → List<Icon>?
Each icon defines a step. Hence, total number of icons determines the total number of steps.
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
lineColor → Color?
The color of the line that separates the steps.
final
lineDotRadius → double
The radius of individual dot within the line that separates the steps.
final
lineLength → double
The length of the line that separates the steps.
final
nextButtonIcon → Icon?
Icon to be used for the next button.
final
onStepReached → OnStepReached?
Determines what should happen when a step is reached. This callback provides the index of the step that was reached.
final
previousButtonIcon → Icon?
Icon to be used for the previous button.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
scrollingDisabled → bool
Whether the scrolling is disabled or not.
final
stepColor → Color?
The color of the step when it is not reached.
final
stepPadding → double
The amount of padding inside a step.
final
steppingEnabled → bool
Whether the stepping is enabled or disabled.
final
stepRadius → double
The radius of a step.
final
stepReachedAnimationDuration → Duration
The duration of the animation effect to show when a step is reached.
final
stepReachedAnimationEffect → Curve
The animation effect to show when a step is reached.
final

Methods

build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
createElement() → StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited