GameServer class

Inheritance

Constructors

GameServer()
GameServer.fromJson(dynamic json)
factory

Properties

additionalType ↔ List<TextOrURL>?
getter/setter pairinherited
alternateName ↔ List<String>?
getter/setter pairinherited
context ↔ String?
getter/setter pairinherited
description ↔ List<TextOrTextObject>?
getter/setter pairinherited
disambiguatingDescription ↔ List<String>?
getter/setter pairinherited
game ↔ List<VideoGame>?
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
id ↔ String?
getter/setter pairinherited
identifier ↔ List<PropertyValueOrTextOrURL>?
getter/setter pairinherited
image ↔ List<ImageObjectOrURL>?
getter/setter pairinherited
mainEntityOfPage ↔ List<CreativeWorkOrURL>?
getter/setter pairinherited
name ↔ List<String>?
getter/setter pairinherited
owner ↔ List<OrganizationOrPerson>?
getter/setter pairinherited
playersOnline ↔ List<num>?
getter/setter pair
potentialAction ↔ List<Action>?
getter/setter pairinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
sameAs ↔ List<String>?
getter/setter pairinherited
serverStatus ↔ List<GameServerStatus>?
getter/setter pair
subjectOf ↔ List<CreativeWorkOrEvent>?
getter/setter pairinherited
type → String
no setteroverride
url ↔ List<String>?
getter/setter pairinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() → Map<String, dynamic>
override
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited