RendererPipelines class abstract final

The pipelines the renderer draws with.

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

all → const List<PipelineSpec>
All of them.
bloomDown → const PipelineSpec
Bloom: bright pass and halving.
bloomUp → const PipelineSpec
Bloom: blurring back up.
fxaa → const PipelineSpec
Edge smoothing after tonemapping.
lit → const PipelineSpec
Lit meshes.
litSkinned → const PipelineSpec
Skinned lit meshes, palettes in a texture.
litSkinnedUniform → const PipelineSpec
Skinned lit meshes, palette in a uniform block.
shadow → const PipelineSpec
Shadow casters.
shadowSkinned → const PipelineSpec
Skinned shadow casters, palettes in a texture.
shadowSkinnedUniform → const PipelineSpec
Skinned shadow casters, palette in a uniform block.
sky → const PipelineSpec
The gradient sky.
tonemap → const PipelineSpec
HDR to the display.