The pipelines the renderer draws with.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
all
→ const List<
PipelineSpec> - All of them.
- bloomDown → const PipelineSpec
- Bloom: bright pass and halving.
- bloomUp → const PipelineSpec
- Bloom: blurring back up.
- fxaa → const PipelineSpec
- Edge smoothing after tonemapping.
- lit → const PipelineSpec
- Lit meshes.
- litSkinned → const PipelineSpec
- Skinned lit meshes, palettes in a texture.
- litSkinnedUniform → const PipelineSpec
- Skinned lit meshes, palette in a uniform block.
- shadow → const PipelineSpec
- Shadow casters.
- shadowSkinned → const PipelineSpec
- Skinned shadow casters, palettes in a texture.
- shadowSkinnedUniform → const PipelineSpec
- Skinned shadow casters, palette in a uniform block.
- sky → const PipelineSpec
- The gradient sky.
- tonemap → const PipelineSpec
- HDR to the display.