SkinPalette class final
One posed skin, ready to draw: rows holds its joint palette (kPaletteFloats floats per joint), refreshed by its owner each frame.
Constructors
- SkinPalette(int jointCount)
-
A palette of
jointCountjoints, all at the identity.
Properties
- frame ↔ int
-
The frame whose joint texture holds it (renderer bookkeeping).
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- jointCount → int
-
Joints.
final
- rows → Float32List
-
Joint rows.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- texel ↔ int
-
Where this palette starts in the frame's joint texture, in texels; set
by the renderer while it draws.
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited