low_latency_sync
Flutter QUIC transport for LAN multiplayer and low-latency networking on Android and iOS. It combines realtime datagrams with reliable QUIC byte streams for peer-to-peer transport between Flutter apps.
low_latency_sync exposes small, binary-first transport primitives for Flutter
apps that need to exchange latency-sensitive state as Uint8List payloads.
The package API is application-agnostic: it does not impose a protocol,
serialization format, tick rate, or domain model.
Capabilities
- The public Dart API exposes QUIC datagrams and reliable raw byte streams.
- Android and iOS plugin entry points are available.
- Client and server endpoints expose a shared
QuicEndpointAPI. - Incoming payloads are exposed as
Stream<QuicDatagram>. - Connection lifecycle changes are exposed as
Stream<QuicConnectionEvent>. - Outgoing payloads are sent as raw
Uint8Listdatagrams. - Server datagram sends require a QUIC
connectionIdso replies target an established client connection.
The Android arm64-v8a and x86_64 native paths and the iOS arm64 and
simulator paths are wired to the quiche_native backend. iOS has been validated
on an iPad running iPadOS 18.7.9 for a QUIC handshake and DATAGRAM exchange on
a local network. Unsupported or unavailable native paths can report
QUIC_NOT_IMPLEMENTED.
Why QUIC
QUIC provides encrypted transport, stream multiplexing, connection migration, and avoids TCP head-of-line blocking at the transport layer. QUIC datagrams add unreliable datagram delivery for latency-sensitive data where stale packets should be dropped instead of retransmitted.
Installation
Add the package to your Flutter app:
dependencies:
low_latency_sync: ^0.1.7
Then import the public API:
import 'package:low_latency_sync/low_latency_sync.dart';
Building from source
The Dart and Flutter side builds with the standard Flutter toolchain:
flutter pub get
flutter analyze
flutter test
The native QUIC backend targets Cloudflare quiche. quiche is written in Rust, so native builds require extra tools in addition to Flutter.
Native credential modes
Native builds support two credential modes:
| Mode | Use case | Private key in app binary |
|---|---|---|
external |
Apps that connect to a backend-owned QUIC server | no |
embedded |
Autonomous/offline apps without backend infrastructure | yes |
external is the default. In this mode the app can act as a QUIC client and no
certificate or private key is compiled into the native library. Calling
LowLatencyQuicServer.listen() requires embedded mode because the app must
present a server certificate during the QUIC/TLS handshake.
Enable embedded only when the application must run without a backend:
LLS_QUIC_CREDENTIAL_MODE=embeddedLLS_QUIC_CERT_PEM_FILEpointing to a local PEM certificate file.LLS_QUIC_KEY_PEM_FILEpointing to the matching local PEM private key file.
For local development, keep them outside version control, for example under
certs/:
$env:LLS_QUIC_CREDENTIAL_MODE = "embedded"
$env:LLS_QUIC_CERT_PEM_FILE = "$PWD\certs\dev-cert.pem"
$env:LLS_QUIC_KEY_PEM_FILE = "$PWD\certs\dev-key.pem"
In embedded mode the private key is present in the compiled binary and should
be treated as extractable. For backend-backed production apps, keep the server
private key on the backend and ship the app in external mode.
The example app includes a committed self-signed development certificate under
example/certs/ to demonstrate embedded mode:
cd example
$env:LLS_QUIC_CREDENTIAL_MODE = "embedded"
$env:LLS_QUIC_CERT_PEM_FILE = "$PWD\certs\example-dev-cert.pem"
$env:LLS_QUIC_KEY_PEM_FILE = "$PWD\certs\example-dev-key.pem"
flutter run
Those example credentials are public, intentionally non-secret, and only useful to demonstrate the build flow. Do not reuse them in real applications.
Android native requirements
- Flutter SDK with Android support.
- Android SDK and Android NDK.
- Java 17.
- CMake.
- Ninja.
- Clang with
libclangavailable throughLIBCLANG_PATHor beside the hostclangexecutable. - Rust toolchain:
rustupandcargo. - Android Rust targets:
aarch64-linux-androidx86_64-linux-android
ANDROID_NDK_HOMEorANDROID_NDK_ROOTpointing to the installed NDK.
Prepare the Android quiche checkout and Rust targets:
.\tool\build_quiche_android.ps1
The Android Gradle configuration packages arm64-v8a and x86_64.
During the Android native build, CMake reads LLS_QUIC_CREDENTIAL_MODE. In
embedded mode it reads the PEM files and generates a build-local C header. In
external mode it generates an empty credential header.
iOS native requirements
iOS native builds require macOS:
- Flutter SDK with iOS support.
- Xcode and command line tools.
- Rust toolchain:
rustupandcargo. - iOS Rust targets:
aarch64-apple-iosaarch64-apple-ios-simx86_64-apple-ios
Prepare the iOS quiche checkout and Rust targets:
./tool/build_quiche_ios.sh
This produces ios/Frameworks/Quiche.xcframework, consumed by the CocoaPods
plugin. The framework is generated locally and is not versioned. Build and
compile-check the iOS implementation with:
./tool/check_ios_compile.sh
cd example
flutter build ios --simulator --debug
flutter build ios --debug --no-codesign
For a local-network test on a physical iPhone or iPad, add
NSLocalNetworkUsageDescription to the host app's Info.plist and accept the
system alert on first use. While that alert is displayed, iOS can temporarily
reject the first UDP transmission; the transport keeps the QUIC packet pending
and retries it after the user responds.
Native artifacts
The expected native artifact layout is defined in
native/quiche/artifacts.json.
The repository and the pub.flutter-io.cn archive deliberately exclude generated
libquiche.so and libquiche.a binaries. Build them locally before compiling
an application that uses the native backend:
# Windows / Android
.\tool\build_quiche_android.ps1
# macOS / iOS
./tool/build_quiche_ios.sh
The Android command creates the ABI-specific .so files in
native/quiche/android/jniLibs/; the macOS command creates the iOS static
libraries and ios/Frameworks/Quiche.xcframework.
Check that native quiche artifacts are present:
.\tool\check_quiche_artifacts.ps1
The quiche build scripts pin their source revision and produce the platform artifacts expected by the plugin configuration.
Usage
Connect a client
import 'dart:typed_data';
import 'package:low_latency_sync/low_latency_sync.dart';
final client = LowLatencyQuicClient();
Future<void> startClient() async {
await client.connect(
host: '192.168.1.10',
port: 4433,
serverName: 'localhost',
alpn: 'low-latency-sync/1',
);
client.datagrams.listen((datagram) {
final Uint8List bytes = datagram.bytes;
// Decode your application payload here.
});
client.connectionEvents.listen((event) {
// Observe connection lifecycle diagnostics here.
});
await client.sendDatagram(Uint8List.fromList(<int>[1, 2, 3, 4]));
}
Future<void> stopClient() => client.close();
Listen as a server
import 'dart:typed_data';
import 'package:low_latency_sync/low_latency_sync.dart';
final server = LowLatencyQuicServer();
Future<void> startServer() async {
await server.listen(
port: 4433,
certificateIdentity: 'development',
alpn: 'low-latency-sync/1',
);
server.datagrams.listen((datagram) async {
final Uint8List bytes = datagram.bytes;
final String connectionId = datagram.connectionId;
// Decode your application payload here.
await server.sendDatagram(
bytes,
connectionId: connectionId,
);
});
}
Future<void> stopServer() => server.close();
On the server side, connectionId is required when sending a datagram. It
selects the established client connection that should receive the payload.
Shared endpoint shape
Both LowLatencyQuicClient and LowLatencyQuicServer implement
QuicEndpoint:
abstract interface class QuicEndpoint {
Stream<QuicDatagram> get datagrams;
Stream<QuicConnectionEvent> get connectionEvents;
Stream<QuicIncomingStream> get incomingStreams;
Future<QuicStream> openBidirectionalStream({String? connectionId});
Future<QuicStream> openUnidirectionalStream({String? connectionId});
Future<void> sendDatagram(Uint8List bytes, {String? connectionId});
Future<void> close();
}
connectionEvents is diagnostic lifecycle metadata. Protocol correctness must
not depend on synchronized wall clocks or event timestamps.
Native endpoint events are delivered through one EventChannel subscription per
endpoint and routed in Dart. Existing DATAGRAM consumers continue to use
datagrams as before.
Reliable QUIC byte streams are available concurrently with DATAGRAMs:
final stream = await client.openBidirectionalStream();
stream.data.listen(handleBytes);
await stream.send(bytes);
await stream.finish();
Streams are ordered and reliable, but do not preserve application message
boundaries. A send() completes when all supplied bytes have been accepted by
the local QUIC library, not when the peer has received them. Pending sends are
bounded to 1 MiB per stream and fail with QUIC_BACKPRESSURE above that limit.
Reliable stream lifecycle
Subscribe to incomingStreams before the peer starts sending. Each incoming
stream exposes single-subscription data and events streams. Early bytes and
terminal events are buffered until their listeners attach. Consume data
concurrently with events: FIN and subsequent terminal events wait behind
buffered data, including while the data subscription is paused. Cancel the data
subscription if you intentionally discard the payload.
server.incomingStreams.listen((incoming) {
final received = BytesBuilder(copy: false); // application-owned accumulation
incoming.stream.data.listen(received.add);
incoming.stream.events.listen((event) {
if (event is QuicStreamRemoteFinReceived) {
handleCompletePayload(received.takeBytes());
} else if (event is QuicStreamResetReceived) {
handleReset(event.errorCode);
} else if (event is QuicStreamFailed) {
handleTransportError(event.error);
}
});
});
final stream = await client.openUnidirectionalStream();
await stream.send(payload);
await stream.finish();
A successful finish() means the native library accepted FIN after all queued
bytes. It does not acknowledge peer receipt. Repeated finish() calls share the
same operation; subsequent send() calls fail. Partial writes retry through
internal writable notifications without subscribing to your public events.
A failed write prevents FIN from reporting success.
Remote FIN or reset ends data; use the typed event to distinguish successful
completion from reset. Closing an endpoint interrupts pending stream opens,
sends and FIN operations. Connection termination fails its remaining active
streams. Peer process termination is detected by QUIC timeout, not immediately.
The native idle timeout is currently 30 seconds.
The native registry holds up to 64 active streams per endpoint and recycles
completed entries. QUIC also enforces the peer's negotiated stream limits.
Opening beyond a limit reports QUIC_STREAM_LIMIT_REACHED.
Received datagrams expose:
final class QuicDatagram {
final String connectionId;
final Uint8List bytes;
final String remoteHost;
final int remotePort;
}
Packet header helper
The package includes a tiny binary header helper for applications that need a fixed packet prefix:
final payload = Uint8List(PacketHeader.size + 4);
final data = ByteData.sublistView(payload);
PacketHeader.write(
data,
0x01, // application packet type
42, // sequence
DateTime.now().microsecondsSinceEpoch,
);
final type = PacketHeader.type(payload);
final sequence = PacketHeader.sequence(payload);
final timestampMicros = PacketHeader.timestampMicros(payload);
Header layout:
| Offset | Size | Field | Endian |
|---|---|---|---|
0 |
1 byte | packet type | n/a |
1 |
4 bytes | sequence | little-endian |
5 |
4 bytes | timestamp in microseconds | little-endian |
Error handling
Platform errors are surfaced as QuicException:
try {
await client.connect(
host: '192.168.1.10',
port: 4433,
serverName: 'localhost',
);
} on QuicException catch (error) {
if (error.code == QuicErrorCode.notImplemented) {
// Native backend is not available yet.
}
}
Known error codes:
QUIC_NOT_IMPLEMENTEDQUIC_INVALID_ARGUMENTQUIC_HANDSHAKE_FAILEDQUIC_CONNECTION_CLOSEDQUIC_DATAGRAM_UNSUPPORTEDQUIC_NATIVE_FAILURE
Package boundary
lib/stays generic and only exposes QUIC transport primitives overUint8List.example/owns the particle simulation, multitouch handling, and application-specific binary packet types.native/contains the package-owned C ABI and backend documentation.native/quiche/contains the expected quiche headers, libraries, and artifact manifest.
Raw UDP is intentionally not used because it does not provide QUIC-level encryption, connection semantics, congestion behavior, or resilience.
Development
Run static analysis:
flutter analyze
Run tests:
flutter test
Run the two-device Android stream regression (installs the example test app):
.\tool\test_android_streams.ps1 -ServerDevice <adb-id> -ClientDevice <adb-id> -ServerHost <LAN-IP>
# Also verify abrupt peer process termination:
.\tool\test_android_streams.ps1 -ServerDevice <adb-id> -ClientDevice <adb-id> -ServerHost <LAN-IP> -KillPeer
The script uses only the public demonstration credentials from example/certs.
It checks 80 sequential streams in each direction at 1, 2, 8 and 64 KiB, exact
byte equality before FIN, reset code propagation, and an active stream's failure
when its peer closes or is force-stopped. Logs are saved in
build/stream-validation/. This transport regression does not validate any
consumer application's move reconciliation or checksums. See the
0.1.7 validation report for executed checks and
remaining platform validation.
Run the example app:
cd example
flutter run
Limitations
- Android packaging supports
arm64-v8aandx86_64; 32-bit ABIs are not packaged. - iOS binds the same C ABI as Android for QUIC datagrams and raw streams. The
generated
ios/Frameworks/Quiche.xcframeworkis not versioned, so source consumers must generate it with the macOS toolchain. A local-network handshake and DATAGRAM exchange were validated on iPadOS 18.7.9; two-device reliable-stream, background-transition and performance testing remain. See the macOS/iPad handoff for build and device checks. - DATAGRAMs remain unreliable; streams carry ordered reliable bytes without application framing. Serialization and stale-state policies belong in the app.
- The Android event channel currently subscribes to one endpoint at a time per Flutter engine. Use separate app instances for simultaneous client/server tests.
- Platform channels still allocate and copy payloads. The transport does not promise a zero-allocation hot path; no throughput or latency gain is claimed without a benchmark.
embeddedcredential mode compiles the private key into the native binary and should only be used for autonomous/offline cases where that tradeoff is acceptable.