M3EThemeScopeState class

State for M3EThemeScope that resolves brightness and dynamic color.

Inheritance

Constructors

M3EThemeScopeState()

Properties

autoTheming → bool
Whether platform brightness is followed.
no setter
baseData → M3EThemeData
Light-oriented template from the widget.
no setter
context → BuildContext
The location in the tree where this widget builds.
no setterinherited
controller → M3EThemeController
Adaptive theme controller for this scope.
no setter
darkTemplate → M3EThemeData
Cached dark template derived from baseData.
no setter
dynamicColoring → bool
Whether device dynamic color is applied.
no setter
hashCode → int
The hash code for this object.
no setterinherited
initialTheme → Brightness?
Initial brightness from the widget.
no setter
lightTemplate → M3EThemeData
Light template (same as baseData).
no setter
mounted → bool
Whether this State object is currently in a tree.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
widget → M3EThemeScope
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) → Widget
Builds the adaptive inherited scope, optionally with dynamic color.
override
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant M3EThemeScope oldWidget) → void
Refreshes the dark template when baseData changes.
override
dispose() → void
Called when this object is removed from the tree permanently.
inherited
initState() → void
Caches the dark template derived from baseData.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
resolve(BuildContext context, {ColorScheme? lightDynamic, ColorScheme? darkDynamic}) → M3EThemeData
Resolves M3EThemeData for the current brightness and optional dynamics.
resolveBrightness(BuildContext context) → Brightness
Resolves effective brightness for the current adaptive rules.
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringShort() → String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited