onProcess property
Pointer<NativeFunction<Void Function(Pointer<ma_node> pNode, Pointer<Pointer<Float> > ppFramesIn, Pointer<ma_uint32> pFrameCountIn, Pointer<Pointer<Float> > ppFramesOut, Pointer<ma_uint32> pFrameCountOut)> >
onProcess
getter/setter pair
Implementation
external ffi.Pointer<
ffi.NativeFunction<
ffi.Void Function(
ffi.Pointer<ma_node> pNode,
ffi.Pointer<ffi.Pointer<ffi.Float>> ppFramesIn,
ffi.Pointer<ma_uint32> pFrameCountIn,
ffi.Pointer<ffi.Pointer<ffi.Float>> ppFramesOut,
ffi.Pointer<ma_uint32> pFrameCountOut)>> onProcess;