sound_rebind_engine function
Implementation
@ffi.Native<ffi.Int Function(ffi.Pointer<Sound>, ffi.Pointer<ma_engine>)>()
external int sound_rebind_engine(
ffi.Pointer<Sound> self,
ffi.Pointer<ma_engine> newEngine,
);
@ffi.Native<ffi.Int Function(ffi.Pointer<Sound>, ffi.Pointer<ma_engine>)>()
external int sound_rebind_engine(
ffi.Pointer<Sound> self,
ffi.Pointer<ma_engine> newEngine,
);