NeomGeneratorController class

Inheritance
Implemented types

Constructors

NeomGeneratorController()

Properties

chamber → Rx<Chamber>
final
chamberPreset ↔ ChamberPreset
getter/setter pair
chambers → RxMap<String, Chamber>
final
detectedFrequency double
getter/setter pair
detectedPitches List<double>
getter/setter pair
existsInChamber → RxBool
final
frequencyDescription ↔ RxString
getter/setter pair
frequencyServiceImpl ↔ FrequencyService?
getter/setter pair
frequencyState → RxInt
final
hashCode int
The hash code for this object.
no setterinherited
initialized bool
Checks whether the controller has already been initialized.
no setterinherited
isButtonDisabled → RxBool
final
isClosed bool
Checks whether the controller has already been closed.
no setterinherited
isDisposed bool
no setterinherited
isLoading ↔ RxBool
getter/setter pair
isPlaying ↔ RxBool
getter/setter pair
isRecording bool
getter/setter pair
isUpdate → RxBool
final
listenersLength int
no setterinherited
longPressed ↔ RxBool
getter/setter pair
noChambers bool
getter/setter pair
profile ↔ AppProfile?
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
soundController ↔ SoundController
EXPERIMENTAL
getter/setter pair
timerDuration ↔ RxInt
getter/setter pair
userServiceImpl ↔ UserService?
getter/setter pair
webViewAndroidController ↔ WebViewController
getter/setter pair
webViewIosController ↔ PlatformWebViewController
getter/setter pair

Methods

addListener(GetStateUpdate listener) → Disposer
Register a closure to be called when the object notifies its listeners.
inherited
addListenerId(Object? key, GetStateUpdate listener) → Disposer
inherited
addPreset(BuildContext context, {int frequencyPracticeState = 0}) Future<void>
changeControllerStatus(bool status) → void
containsId(Object id) bool
inherited
containsListener(GetStateUpdate listener) bool
inherited
decreaseFrequency({double step = 1}) Future<void>
decreaseOnLongPress() → void
dispose() → void
override
disposeId(Object id) → void
To dispose an id from future updates(), this ids are registered by GetBuilder() or similar, so is a way to unlink the state change with the Widget from the Controller.
inherited
frequencyAlreadyInItemlist() bool
getAudioParam() → AudioParam
getMostFrequentPitch() double
getPitchFromAudioData(Uint8List audioData) Future<double>
increaseFrequency({double step = 1}) Future<void>
increaseOnLongPress() → void
initializeRecorder() Future<void>
initializeStreamController() → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
notifyGroupChildrens(Object id) → void
inherited
onClose() → void
Called before onDelete method. onClose might be used to dispose resources used by the controller. Like closing events, or streams before the controller is destroyed. Or dispose objects that can potentially create some memory leaks, like TextEditingControllers, AnimationControllers. Might be useful as well to persist some data on disk.
inherited
onDelete() → void
inherited
onInit() → void
Called immediately after the widget is allocated in memory. You might use this to initialize something for the controller.
override
onReady() → void
Called 1 frame after onInit(). It is the perfect place to enter navigation events, like snackbar, dialogs, or a new route, or async request.
override
onStart() → void
Called at the exact moment the widget is allocated in memory. It uses an internal "callable" type, to avoid any @overrides in subclasses. This method should be internal and is required to define the lifetime cycle of the subclass.
inherited
playStopPreview({bool stopPreview = false}) Future<void>
refresh() → void
inherited
refreshGroup(Object id) → void
inherited
removeListener(VoidCallback listener) → void
Remove a previously registered closure from the list of closures that the object notifies.
inherited
removeListenerId(Object id, VoidCallback listener) → void
inherited
removePreset(BuildContext context) Future<void>
reportAdd(VoidCallback disposer) → void
inherited
reportRead() → void
inherited
setFrequency(double frequency) Future<void>
override
setFrequencyState(AppItemState newState) → void
setParameterPosition({required double x, required double y, required double z}) → void
override
setSelectedItemlist(String selectedItemlist) → void
settingChamber() Future<void>
override
setVolume(double volume) → void
override
startRecording() Future<void>
stopPlay() Future<void>
override
stopRecording() → void
toString() String
A string representation of this object.
inherited
update([List<Object>? ids, bool condition = true]) → void
Rebuilds GetBuilder each time you call update(); Can take a List of ids, that will only update the matching GetBuilder( id: ), ids can be reused among GetBuilders like group tags. The update will only notify the Widgets, if condition is true.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited