setManualExposure abstract method

void setManualExposure(
  1. int textureId,
  2. double iso,
  3. double exposureNanos
)

Manual exposure: fixes ISO (iso, e.g. 100..3200) and shutter time (exposureNanos, in nanoseconds, e.g. 1/50s = 20_000_000). Both are clamped to the device's supported range. Pass iso <= 0 to restore automatic exposure (and re-enable exposure-compensation bias).

Implementation

void setManualExposure(int textureId, double iso, double exposureNanos);