IfElementNode class
An if-element in a collection (if (c) a else b or if (x case p) a).
- Inheritance
-
- Object
- DartNode
- CollectionElementNode
- IfElementNode
Constructors
- IfElementNode({required ExpressionNode condition, PatternNode? casePattern, ExpressionNode? whenGuard, required CollectionElementNode thenElement, CollectionElementNode? elseElement})
-
const
Properties
- casePattern → PatternNode?
-
final
- condition → ExpressionNode
-
final
- elseElement → CollectionElementNode?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- thenElement → CollectionElementNode
-
final
- whenGuard → ExpressionNode?
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited