IfStatementNode class
An if statement, with optional pattern matching (if (x case int y) ...).
- Inheritance
-
- Object
- DartNode
- StatementNode
- IfStatementNode
Constructors
- IfStatementNode({required ExpressionNode condition, PatternNode? casePattern, ExpressionNode? whenGuard, required StatementNode thenBranch, StatementNode? elseBranch})
-
const
Properties
- casePattern → PatternNode?
-
final
- condition → ExpressionNode
-
final
- elseBranch → StatementNode?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- thenBranch → StatementNode
-
final
- whenGuard → ExpressionNode?
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited