PhysicalModel class
A widget representing a physical layer that clips its children to a shape.
Physical layers cast shadows based on an elevation which is nominally in logical pixels, coming vertically out of the rendering surface.
For shapes that cannot be expressed as a rectangle with rounded corners use PhysicalShape.
See also:
- AnimatedPhysicalModel, which animates property changes smoothly over a given duration.
- DecoratedBox, which can apply more arbitrary shadow effects.
- ClipRect, which applies a clip to its child.
- Inheritance
- 
    - Object
- DiagnosticableTree
- Widget
- StatelessWidget
- PhysicalModel
 
Constructors
- PhysicalModel({Key? key, BoxShape shape = BoxShape.rectangle, Clip clipBehavior = Clip.none, BorderRadius? borderRadius, double elevation = 0.0, required Color color, Color shadowColor = const Color(0xFF000000), Widget? child})
- 
          Creates a physical model with a rounded-rectangular clip.
            const
Properties
- borderRadius → BorderRadius?
- 
  The border radius of the rounded corners.
  final
- child → Widget?
- 
  The widget below this widget in the tree.
  final
- clipBehavior → Clip
- 
  The content will be clipped (or not) according to this option.
  final
- color → Color
- 
  The background color.
  final
- elevation → double
- 
  The z-coordinate relative to the parent at which to place this physical
object.
  final
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- key → Key?
- 
  Controls how one widget replaces another widget in the tree.
  finalinherited
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- shadowColor → Color
- 
  The shadow color.
  final
- shape → BoxShape
- 
  The type of shape.
  final
Methods
- 
  build(BuildContext context) → Widget 
- 
  Describes the part of the user interface represented by this widget.
  override
- 
  createElement() → StatelessElement 
- 
  Creates a StatelessElement to manage this widget's location in the tree.
  inherited
- 
  debugDescribeChildren() → List< DiagnosticsNode> 
- 
  Returns a list of DiagnosticsNode objects describing this node's
children.
  inherited
- 
  debugFillProperties(DiagnosticPropertiesBuilder properties) → void 
- 
  Add additional properties associated with the node.
  inherited
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode 
- 
  Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
  inherited
- 
  toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String 
- 
  A string representation of this object.
  inherited
- 
  toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String 
- 
  Returns a string representation of this node and its descendants.
  inherited
- 
  toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String 
- 
  Returns a one-line detailed description of the object.
  inherited
- 
  toStringShort() → String 
- 
  A short, textual description of this widget.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited