update method

void update({
  1. double? width,
  2. double? height,
  3. BoxFit? fit,
  4. Color? fill,
  5. Alignment? alignment,
  6. double? aspectRatio,
  7. FilterQuality? filterQuality,
})

For updating the player settings during the playing time

Type : update({ double? width, double? height, BoxFit? fit, Color? fill, Alignment? alignment, double? aspectRatio, FilterQuality? filterQuality})

Implementation

void update({
  double? width,
  double? height,
  BoxFit? fit,
  Color? fill,
  Alignment? alignment,
  double? aspectRatio,
  FilterQuality? filterQuality,
}) async {
  _state.update(
    width: width,
    height: height,
    fill: fill,
    fit: fit,
    filterQuality: filterQuality,
    alignment: alignment,
    aspectRatio: aspectRatio,
  );
}