update method
void
update({})
For updating the player settings during the playing time
Type : update({ double? width, double? height, BoxFit? fit, Color? fill, Alignment? alignment, double? aspectRatio, FilterQuality? filterQuality})
Implementation
void update({
double? width,
double? height,
BoxFit? fit,
Color? fill,
Alignment? alignment,
double? aspectRatio,
FilterQuality? filterQuality,
}) async {
_state.update(
width: width,
height: height,
fill: fill,
fit: fit,
filterQuality: filterQuality,
alignment: alignment,
aspectRatio: aspectRatio,
);
}