FadeInProgressiveAnimator class

Inheritance

Constructors

FadeInProgressiveAnimator({Duration duration = const Duration(seconds: 5), Curve curve = Curves.ease, bool repeat = true, int? repeatCount, bool reverse = false, Duration delayStart = Duration.zero, Duration delayEnd = Duration.zero})
const

Properties

curve → Curve
finalinherited
delayEnd → Duration
Delay after the animation ends This is useful for repeating animations where you want to wait before starting the next cycle
finalinherited
delayStart → Duration
Delay before the animation starts This is usefull for repeating animations where you want to wait before starting the next cycle
finalinherited
duration → Duration
finalinherited
hashCode → int
The hash code for this object.
no setterinherited
repeat → bool
finalinherited
repeatCount → int?
Number of times to repeat the animation (null means infinite)
finalinherited
reverse → bool
finalinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

animate(Polyline polyline, double progress) → Polyline
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onAnimationStop() → void
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited