TextEditor class

A StatefulWidget that provides a text editing interface for adding and editing text layers.

Inheritance

Constructors

TextEditor({Key? key, required ImageEditorDesignModeE designMode, String? heroTag, TextLayerData? layer, Function? onUpdateUI, TextStyle? fontStyle, TextEditorConfigs configs = const TextEditorConfigs(), ImageEditorIcons icons = const ImageEditorIcons(), I18n i18n = const I18n(), ImageEditorCustomWidgets customWidgets = const ImageEditorCustomWidgets(), ImageEditorTheme imageEditorTheme = const ImageEditorTheme(), required ThemeData theme})
Creates a TextEditor widget.
const

Properties

configs → TextEditorConfigs
Configuration settings for the text editor.
final
customWidgets → ImageEditorCustomWidgets
Custom widgets to be used in the text editor.
final
designMode → ImageEditorDesignModeE
The design mode of the editor.
final
fontStyle → TextStyle?
final
hashCode → int
The hash code for this object.
no setterinherited
heroTag → String?
A unique hero tag for the image.
final
i18n → I18n
Internationalization (i18n) settings for the text editor.
final
icons → ImageEditorIcons
Icons used in the text editor.
final
imageEditorTheme → ImageEditorTheme
The theme settings for the text editor.
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
layer → TextLayerData?
The text layer data to be edited, if any.
final
onUpdateUI → Function?
A callback function that can be used to update the UI from custom widgets.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
theme → ThemeData
The theme configuration for the editor.
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<StatefulWidget>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited