LayerTextStateRenderer typedef

LayerTextStateRenderer = Future<Image> Function(double pixelRatio, {int? highlightIndex, int? revealedLength})

Renders a text layer's untransformed content at pixelRatio with the entry of TextLayer.highlights at highlightIndex active (none when it is null) and only the first revealedLength UTF-16 code units of its text drawn (all of it when it is null).

Implementation

typedef LayerTextStateRenderer =
    Future<ui.Image> Function(
      double pixelRatio, {
      int? highlightIndex,
      int? revealedLength,
    });