Game class

Game.

ID: bdf9653b.

Inheritance

Constructors

Game({required int id, required int accessHash, required String shortName, required String title, required String description, required PhotoBase photo, DocumentBase? document})
Game constructor.
const
Game.deserialize(BinaryReader reader)
Deserialize.
factory

Properties

accessHash → int
Access Hash.
final
description → String
Description.
final
document → DocumentBase?
Document.
final
flags → int
Flags.
no setter
hashCode → int
The hash code for this object.
no setterinherited
id → int
Id.
final
photo → PhotoBase
Photo.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
shortName → String
Short Name.
final
title → String
Title.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
serialize(List<int> buffer) → void
Serialize.
override
toJson() → Map<String, dynamic>
Converts an object to JSON.
override
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited