MethodChannelPulsar class

The default PulsarPlatform implementation using a MethodChannel.

Inheritance

Constructors

MethodChannelPulsar()

Properties

hashCode → int
The hash code for this object.
no setterinherited
methodChannel → MethodChannel
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

canPlayHaptics() → Future<bool>
override
clearCache() → Future<void>
override
enableCache(bool state) → Future<void>
override
enableHaptics(bool state) → Future<void>
override
enableImpulseCompositionMode(bool state) → Future<void>
override
enableSound(bool state) → Future<void>
override
forceHapticsSupportLevel(HapticSupport level) → Future<void>
override
hapticSupport() → Future<HapticSupport>
override
isCacheEnabled() → Future<bool>
override
isHapticsEnabled() → Future<bool>
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
patternParsePattern(PatternData data, {int? composerId}) → Future<int>
override
patternPlay(int composerId) → Future<void>
override
patternPlayAudioOnly(int composerId) → Future<void>
override
patternPlayPattern(PatternData data, {int? composerId}) → Future<int>
override
patternRelease(int composerId) → Future<void>
override
patternStop(int composerId) → Future<void>
override
play(String name) → Future<void>
override
preloadPreset(String presetName) → Future<void>
override
preloadPresets(List<String> presetNames) → Future<void>
override
presetExists(String presetName) → Future<bool>
override
realtimeIsActive({RealtimeComposerStrategy? strategy}) → Future<bool>
override
realtimePlayDiscrete(double amplitude, double frequency, {RealtimeComposerStrategy? strategy}) → Future<void>
override
realtimeSet(double amplitude, double frequency, {RealtimeComposerStrategy? strategy}) → Future<void>
override
realtimeStop({RealtimeComposerStrategy? strategy}) → Future<void>
override
setRealtimeComposerStrategy(RealtimeComposerStrategy strategy) → Future<void>
override
shutDownEngine() → Future<void>
override
stopHaptics() → Future<void>
override
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited