keepAlivePeriodInSeconds property
Time in seconds to keep instances alive after training completes, for warm pool reuse. Valid values: 0–3600. Conflicts with instanceGroups.
Implementation
final pulumi.Input<int?>? keepAlivePeriodInSeconds;
Time in seconds to keep instances alive after training completes, for warm pool reuse. Valid values: 0–3600. Conflicts with instanceGroups.
final pulumi.Input<int?>? keepAlivePeriodInSeconds;