DrawTextureNPatch function

  1. @Native<Void Function(Texture2D, NPatchInfo, Rectangle, Vector2, Float, Color)>(Texture2D, NPatchInfo, Rectangle, Vector2, ffi.Float, Color)>()
void DrawTextureNPatch(
  1. Texture2D texture,
  2. NPatchInfo nPatchInfo,
  3. Rectangle dest,
  4. Vector2 origin,
  5. double rotation,
  6. Color tint,
)

Implementation

@ffi.Native<
  ffi.Void Function(Texture2D, NPatchInfo, Rectangle, Vector2, ffi.Float, Color)
>()
external void DrawTextureNPatch(
  Texture2D texture,
  NPatchInfo nPatchInfo,
  Rectangle dest,
  Vector2 origin,
  double rotation,
  Color tint,
);