DrawTextureNPatch function
- @Native<Void Function(Texture2D, NPatchInfo, Rectangle, Vector2, Float, Color)>(Texture2D, NPatchInfo, Rectangle, Vector2, ffi.Float, Color)>()
void
DrawTextureNPatch(
- Texture2D texture,
- NPatchInfo nPatchInfo,
- Rectangle dest,
- Vector2 origin,
- double rotation,
- Color tint,
)
Implementation
@ffi.Native<
ffi.Void Function(Texture2D, NPatchInfo, Rectangle, Vector2, ffi.Float, Color)
>()
external void DrawTextureNPatch(
Texture2D texture,
NPatchInfo nPatchInfo,
Rectangle dest,
Vector2 origin,
double rotation,
Color tint,
);