GetRayCollisionTriangle function
- @Native<RayCollision Function(Ray, Vector3, Vector3, Vector3)>(Ray, Vector3, Vector3, Vector3)>()
- Ray ray,
- Vector3 p1,
- Vector3 p2,
- Vector3 p3,
Implementation
@ffi.Native<RayCollision Function(Ray, Vector3, Vector3, Vector3)>()
external RayCollision GetRayCollisionTriangle(
Ray ray,
Vector3 p1,
Vector3 p2,
Vector3 p3,
);