rlLoadComputeShaderProgram function
- @Native<UnsignedInt Function(UnsignedInt)>(ffi.UnsignedInt)>()
- int shaderId
Implementation
@ffi.Native<ffi.UnsignedInt Function(ffi.UnsignedInt)>()
external int rlLoadComputeShaderProgram(int shaderId);
@ffi.Native<ffi.UnsignedInt Function(ffi.UnsignedInt)>()
external int rlLoadComputeShaderProgram(int shaderId);