RenPyGameProject class final
A loaded RenPy project folder with script source and addressable assets.
Constructors
-
RenPyGameProject.fromFiles(Iterable<
RenPyProjectFile> files, {String? scriptPath}) -
factory
Properties
-
assetBytes
→ Map<
String, Uint8List> -
no setter
-
availableAssets
→ Set<
String> -
final
-
fontAssets
→ Map<
String, String> -
final
- gameRoot → String
-
final
- gui → RenPyGuiConfiguration
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- name → String
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- screenSize → RenPyScreenSize?
-
final
- scriptPath → String
-
final
- scriptSource → String
-
final
-
visualLayers
→ List<
String> ? -
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
readAsset(
String assetPath) → Uint8List? -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited