SwitchCubit class
Methods
addError (Object error , [StackTrace ? stackTrace ])
→ void
Reports an error which triggers onError with an optional StackTrace .
inherited
clear ()
→ void
inherited
close ()
→ Future <void >
Closes the instance.
This method should be called when the instance is no longer needed.
Once close is called, the instance can no longer be used.
inherited
emit (FieldState <bool > state )
→ void
Updates the state to the provided state.
emit does nothing if the state being emitted
is equal to the current state.
inherited
noSuchMethod (Invocation invocation )
→ dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onChange (Change<FieldState <bool > > change )
→ void
Called whenever a change occurs with the given change.
A change occurs when a new state is emitted.
onChange is called before the state of the cubit is updated.
onChange is a great spot to add logging/analytics for a specific cubit.
inherited
onChanged (bool ? value )
→ void
inherited
onError (Object error , StackTrace stackTrace )
→ void
Called whenever an error occurs and notifies BlocObserver.onError.
inherited
reset ()
→ void
Reset to the initial value and validate.
override
toggle ({bool ? value })
→ void
Toggle the value or set explicitly, then validate.
toString ()
→ String
A string representation of this object.
inherited
validate ({bool force = false })
→ String ?
inherited